Persistent Storage
Updated 16 Mar 2026Values written with store survive server restarts. They are saved to plugins/Kode/storage.yml.
Writing
store coins_player.name 500
store last_login player.name
Reading
load $coins from coins_steve
send "You have $coins coins." to player
Pattern: per-player counter
on BlockBreak:
load $count from blocks_player.name
set $count = $count + 1
store blocks_player.name $count
send "&7Blocks mined: $count" to player
Key names can embed player.name directly — they resolve at runtime, giving each player their own separate storage slot.